![]() ![]() The only method that helps me get rid of the glitches is by turning the #4 and #5 threads off for the game's process through Task Manager with the affinity feature. No other games have any issues nor rendering any video in DaVinci Resolve 18 now, only UE games. The thing is when I built the rig for the first time everything was working fine in Unreal Engine based games and I didn't have any issues, then I started having these glitches. Troubleshooting steps I've already tried that didn't help:Ģ) Reinstalling games into other directory and checking for file corruptionģ) Running SFC scannow in Windows TerminalĤ) Running DISM repair command in Windows Terminalħ) Changing the graphics card (when I first started encounering such an issue I was using integrated graphics then bought Nvidia graphics card but still have the same issue)Ĭlearing videodrivers with DDU inside Windows Safe Modeĩ) Repairing Microsoft Visual C++ Redist for both 86x and 64xġ0) Running games in compatibility mode and with Admin rightsġ1) Changing videogame APIs (Vulkan, DirectX 11, 12)ġ3) Turning off the PSU with the power cord for 10 mins and turning the PC on againġ4) Reseting UEFI settings to default (through BIOS, not by removing the battery) RAM: 16GB G.skill Ripjaws 3600Mhz CL18 (2x8, dual-channel mode) You can see the glitches in the following video: Link to YouTube Good day everyone! So the last 5 months I am having glitches in all Unreal Engine based games (I've tried Fortnite and Stray) with my Ryzen 5 5600G.
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